Mini Warriors Reborn · Hero
Jiang Ziya
Jiang Taigong
01Lore
An important character in the book "Feudal Deity", he assisted King Wen and King Wu of Zhou to conquer the Han Dynasty, and was the enforcer of the God Seal List, which ultimately helped to establish the Zhou Dynasty.
02Skill
God-Slaying Whip
Every 6 normal attacks, dispels 2(5) buff(s) from the enemy hero within range who has the highest HP, magic attack, or magic defense, reducing their healing received by -40(-100)% and increasing all damage taken by 12(30)% for 3 seconds (cannot be dispelled). Afterwards, deals skill damage equal to 100(250)% of magic attack.
03
Divine Order List Sacrament
Divine Order List Sacrament The List of Deities is a mysterious and solemn treasure, said to have been obtained by Jiang Ziya from the Supreme God. The list glows with golden light, with mysterious writings, containing powerful powers to seal the gods, record the list of deities, and determine fate, making Jiang Ziya the key figure in sealing the gods.
Hero attack +12%
After casting Ultimate, increases self attack by 10%, stacking up to 40%. This effect cannot be dispelled.
Deals double damage to targets with more than 80% HP remaining.
Unit attack speed +30%
God-Slaying Whip dispels all buffs and additionally attacks the enemy hero with the highest physical attack and the one with the highest physical defense.
04 The Willing Get Hooked Awaken
After the battle begins, damage dealt and damage reduction are increased by 3%.
40 seconds before the battle begins, sets a decoy in front of self. When an enemy Champion takes the bait, instantly deals 60(90)% of their current HP as true penetration damage, dispelling all buffs, up to 2 times per battle (cooldown 5 seconds, each target can only be caught once).
60 seconds before the battle begins, sets a decoy in front of self. When an enemy Champion takes the bait, instantly deals 60(90)% of their current HP as true penetration damage, dispels all buffs, and inflicts 3(6) seconds of stun (cannot be dispelled), up to 3 times per battle (cooldown 3 seconds, each target can only be caught once).
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