Mini Warriors Reborn · Hero
Iska Shadowfang
Eyedevourer
01Lore
At the end of the War of the Ancients, Iska knelt by the Well of Eternity, letting abyssal blood fill his hollow eyes.
This poison, swallowed willingly, was to shatter Sargeras' shadow.
While druids chanted healing spells, he charged into the Legion portal ablaze, stabbing the commander's throat with a broken demon horn.
Exiled by the Night Elf Council, he hung himself by the wings in Felwood's deadwood, torturing the demon spirit inside him to map the Legion's bases in starfire.
Even now, void crystals embedded in his spine sizzle—each one echoing the demon lord he devoured whole.
02Skill
Phantom Nightmare
After battle begins, generates Demon Phantoms (all damage dealt by self is permanently increased by 15(33)%, stackable). Every 5 attacks, deals 2 instances of skill damage equal to 120(300)% Physical ATK to the current target (each Phantom additionally deals 1 extra instance of damage; other enemy heroes within range take 15% damage, and soldiers take 4% damage). Each time an enemy hero is defeated, an additional Demon Phantom is generated (up to 2 extra). When self takes fatal damage, one Phantom dies in its place and restores 20(50)% of self's Max HP.
03
Bloodthirst Demon Sword Sacrament
Bloodthirst Demon Sword Sacrament A cursed blade forged from demon bones and shadow metal, its dark blade exudes a strange black glow. The edge is covered in arcane runes that glow brighter as they absorb blood, as if the blade itself is alive.
Heroes' Attack increased by 12%.
After casting the Ultimate, increases own Attack by 10%, up to 40%. Cannot be dispelled.
Each time an enemy hero is defeated, increases own movement speed and attack speed by 100% for 8 seconds, cannot stack, undispellable.
If the current attack target is the enemy hero's main body and its HP is below 20%, deals one execution strike equal to 100% of the target's remaining HP (10s cooldown, can trigger up to 3 times per battle).
When a shadow clone dies in place, transforms into a phantom for 5 seconds—cannot be targeted, attacks are guaranteed to crit, and basic attacks restore 100% lifesteal. undispellable.
04 Ultimate Evil Descends Awaken
After the battle begins, damage dealt and damage reduction are increased by 3%.
After battle begins, the demon bloodline awakens. Basic attacks are upgraded to [Chaos Damage] and have a 50% chance to deal basic attack damage equal to the original amount to all enemies in a rectangular area ahead (only 10% damage to soldiers, cooldown: 3 seconds).
[Chaos Damage]: Damage multiplier fluctuates randomly between 0.8~1.2x, and it is guaranteed to hit or critically hit.
After battle begins, the demon bloodline awakens. Basic attacks are upgraded to [Chaos Damage] and deal basic attack damage equal to the original amount to all enemies in a rectangular area ahead (only 10% damage to soldiers, cooldown: 3 seconds).
[Chaos Damage]: Damage multiplier fluctuates randomly between 1~1.3x, and it is guaranteed to hit or critically hit.
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