Mini Warriors Reborn · Hero
Akedron Disaster Flame
01Lore
When the Calamity Flame ignites, all spearmen within the 3x3 grid are branded and transformed into thralls of a Hellish Pact.
Their damage, attack speed, and dash power surge, with their spear tips whispering echoes from the abyss.
When a contract bearer falls, the sky fractures, and hellfire claws down like vengeance, searing flesh and soul alike.
From the ashes, the Harbinger of Calamity rises through flame reborn, carrying the fury of the original form—
each strike unleashing waves of blood, followed by synchronized death tremors.
This ability uses spearmen's blood as ritual fuel, turning death into a chain of catastrophe—
a trinity of buffing, bursting, and summoning, forging an annihilation loop where the spear legion grows ever more frenzied in war.
02Skill
Wraith Pact
Immediately after battle start, establishes a contract with all spearmen units within its own 3x3 formation, permanently increasing their damage, attack speed, and movement speed by 20(50)%. Before the contract hero dies, Hellfire descends on up to 5 nearby enemies, dealing true damage equal to 120(300)% of the contract hero's physical attack, and creates a Harbinger of Calamity inheriting 50% of the original's stats (each attack also deals a basic attack to 1 enemy; when slain, will once again call down Hellfire).
03
Disaster Contract Sacrament
Disaster Contract Sacrament The Book of Abyss is a tome bound with scorched abyss soil and fallen angel feathers, with pages burning with unquenchable hellfire. Those who sign it may summon hell contracts, but are ultimately consumed to ashes by their own desires.
Duration of negative effects received by hero is reduced by 50%
When Hero's normal attack critically hits, restore 50% of the damage dealt as HP.
90% of damage taken by hero is transferred to the contracted spearman hero and Harbinger of Calamity.
The attributes inherited by the Harbinger of Calamity are doubled, and with each attack, they will additionally deal basic attack damage to 2 other enemy units (hit rate and critical hit are calculated independently).
Before the contracted hero dies, they offer 30% of their own HP, ATK, DEF, and Crit to hero.
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