Mini Warriors Reborn · Hero
Michael
Archangel-in-Chief
01Lore
Michael, in Revelation, leads the angels in battle against Satan in dragon form, ultimately casting him out of heaven—symbolizing the triumph of good over evil. He is also depicted as the angel weighing souls at Judgment Day, guiding the righteous into eternity. In Catholicism, he is venerated as Saint Michael, with Michaelmas celebrated on September 29 to honor his victory.
02Skill
Heavenly Hymn
At the start of battle, the same-row Cavalry Ally Hero is designated as [Angel Army Commander], then all Angels gain Heaven's Protection: gain 100% all-skill lifesteal, 100% basic attack damage boost; each basic attack applies 0.8(2)% true damage based on current HP to targets (extra damage from Legendary units increased up to 3 times). Lasts the whole battle and cannot be dispelled. Every 4 basic attacks, trigger Judgment Blade: deal 40(100)% powerful basic attack damage to the 2 enemy heroes with the weakest momentum within range, and reduces their 100% max HP.
[Angel Army Commander]: Makes all squad members count as Angels. As long as any Army Commander is alive, Micheler is immune to control, can't be targeted, and receives -40(-100)% reduced damage from enemies.
03
Seraphim's Holy Sword Sacrament
Seraphim's Holy Sword Sacrament The Seraphim's Holy Sword was forged by the Heavenly Lord from divine fire. Its blade glows with angelic hymns, and the hilt is embedded with fossilized feathers of the Archangel of Wisdom. Grasping it reveals a contract sigil. During the rebellion in Heaven, it cleaved open the Abyss of Chaos, scorching Lucifer's wings. Its sheath bears the prophecy: 'Those with unholy hands shall be burned.'
Hero attack +12%
Increases the attack speed of all units in the troop by 30%.
Before Micheler dies, all Angels take 35% less damage, and every 3 seconds gain a shield worth 10% of max HP, which cannot be dispelled and can stack up to 20 times, lasting the entire battle.
Basic attacks always crit; Heaven's Protection additionally increases attack speed by 50% and movement speed by 30%.
Upon the death of any Army Commander, Micheler triggers Judgment Blade 4 times in a row. After 5 seconds, the nearest non-Commander Cavalry Ally Hero is designated as Angel Army Commander, and the entire squad receives Heaven's Protection (max 3 procs per battle).
04 Judgement Day Awaken
After the battle begins, damage dealt and damage reduction are increased by 3%.
Michel spreads six wings, shooting Feathers of Judgment at the nearest enemy every 0.33 seconds, dealing 12(30)% attack damage as normal damage (calculated separately from hit rate and critical hits). If the target is a soldier unit, there is a 20% chance to inflict 40(100)% of current HP as true damage. Whenever any Celestial army commander falls in battle, Michel's feather volley rate increases by 100% for 7 seconds. This effect doesn't stack but can refresh duration.
Michel spreads six wings, shooting Feathers of Judgment at the nearest enemy every 0.25 seconds, dealing 16(40)% attack damage as normal damage (calculated separately from hit rate and critical hits). If the target is a summon or a soldier unit, there is a 25% chance to inflict 40(100)% of current HP as true damage. Whenever any Celestial army commander falls in battle, Michel's feather volley rate increases by 100% for 10 seconds. This effect doesn't stack but can refresh duration.
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