Tier List
Mini Warriors Reborn · Hero

Minamoto no Yoshitsune

Eight Shadow Ships
01Lore
Minamoto no Yoshitsune: A legendary general of the Minamoto clan, son of Minamoto no Yoshitomo. From a young age, he displayed exceptional martial and strategic talent. In the Genpei War, he repeatedly outwitted the Taira clan, especially in the battles of Ichinotani and Yashima, becoming a Minamoto pillar. However, his relationship with his elder brother Yoritomo soured. Fearing Yoshitsune's growing fame, Yoritomo ordered his death. In 1189, Yoshitsune committed suicide at Koromogawa. His heroism and tragic fate made him an enduring icon in Japanese history, literature, and art.
02Skill
Swiftly defeat the enemy
At the start of battle, form a "Samurai Collective" with the 2 nearest allied melee units in the same column (synchronizing the base ATK, HP, and DEF of all Heroes within the Collective to their average values). Additionally, the first 8 instances of damage dealt by all members are increased by 40(100)%. Upon first engagement, the target Hero's unit is designated as the "Arch-Nemesis"; 32(80)% of the damage from the Collective's first 8 attacks will deal extra damage to the Arch-Nemesis.
03 Kogarasumaru of Aoe Sacrament
Kogarasumaru of Aoe: A short sword forged from Yamashiro steel, its blade crescent-shaped, hilt wrapped in shark gauze, and scabbard lacquered in black. Fast as lightning when drawn, it can cut down birds midair and pierce armor gaps. During the Hachisō raid, it decapitated three enemy commanders in a flash—its strikes left no trace of blood.
1
Hero HP +6%
2
Hero defense +18%
3
Hero attack +12%
4
All members of the Samurai Collective receive an additional 30% bonus to ATK, HP, and DEF.
5
After the current nemesis is slain, the Samurai Squad's enhanced damage count is reset, and the enemy hero with the highest HP within range becomes the new nemesis (a maximum of 3 nemeses per battle).
04 Thunderous Flash Awaken
1
After the battle begins, damage dealt and damage reduction are increased by 3%.
2
Triggered on basic attacks (CD: 5s). Deals 80(200)% P.ATK Skill DMG to enemies in a rectangular area in front (Soldiers take only 12% DMG). 12(30)% of the DMG dealt is converted into a shield for 4 seconds (undispellable).
3
Triggered on Basic Attacks (Cooldown: 5s). Deals 100(250)% P-ATK Skill DMG to enemies in a rectangular area in front (only deals 12% DMG to soldiers). 20(50)% of this DMG is converted into a Shield for 5s. This effect cannot be dispelled.