Mini Warriors Reborn · Hero
Ganzel
Saintly Maia
01Lore
Ganzer, the wisest among the emissaries sent to the continent of Ennor to aid its people against the Dark Lord. Once a Grey-robed Wizard and a veteran of the Battle of Solan Mountain, he became captain of the Fellowship after the Ancient Crown appeared. Through various circumstances, he ascended to become a White-robed Wizard and led the Western Alliance against the Dark Lord, earning great achievements and widespread respect.
02Skill
Twin Staff Radiance
At the start of battle, appears in Grey Robe form at the nearest ranged enemy hero, casting Death's Erosion Chains to immobilize up to 3 enemy units within range until self is defeated (cannot receive healing during erosion; cannot be targeted for 4(10) seconds; loses 12.5(5)% max HP every second of erosion). Upon death, transforms into White Robe form and officially enters the battlefield (attack speed unaffected by buffs or debuffs). Every 5(3) seconds, unleashes Holy Flame, striking all enemies in area around a random target for 80(200)% magic attack as skill damage (only 10% damage to soldiers).
03
Stellar Flame Staff Sacrament
Stellar Flame Staff Sacrament The staff is crafted from millennia-old timber from the northernmost glaciers, adorned with silver star patterns, and its head is set with an orange crystal that seals an eternal starfire. It once dispelled a shadow storm that devoured villages in the Misty Mountains with its blazing light, leaving everlasting flame patterns on the staff. When the wielder is unsettled, the staff trembles and its flames flicker as a warning.
Heroes’ attack power increased by 12%.
Deals double damage to targets above 80% health.
When Sacred Flame hits enemy troops, it inflicts Burn, causing them to lose 1% of their current health per second for 5 seconds and reducing incoming healing by 30%. This effect cannot be dispelled.
Corrosive Chains corrupt all enemy units within range, but the health lost is doubled. During this period, 50% of the total lost health is inflicted on all corrupted enemy heroes.
When the White Robe form descends, it is infused with divine power, granting immunity to control effects for 12 seconds, increasing Magic ATK by 50%, and doubling the frequency of Holy Flame bombardments; cannot be dispelled.
04 Lifeblood Rekindled Awaken
After the battle begins, damage dealt and damage reduction are increased by 3%.
2s after battle begins, enters the field directly in White Robe form (the Gray Robe transforms into an energy entity to continue executing initial commands). Skill Damage is permanently increased by 3.2(8)%, cannot be dispelled. For every 3 casts of Holy Flame, an additional Magical Holy Flame is cast, which has a larger explosion radius and deals Penetrating Skill Damage equal to 100(250)% M.ATK + 2(5)% of the target's Current HP (deals only 10% damage to Soldiers).
2s after battle begins, enters the field directly in White Robe form (the Gray Robe transforms into an energy entity to continue executing initial commands). Skill Damage is permanently increased by 6(15)%, cannot be dispelled. For every 2 casts of Holy Flame, an additional Magical Holy Flame is cast, which has a larger explosion radius and deals Penetrating Skill Damage equal to 120(300)% M.ATK + 3.2(8)% of the target's Current HP (deals only 10% damage to Soldiers).
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