Mini Warriors Reborn · Hero
Athena
Goddess of War
01Lore
Athena, one of the twelve Olympian gods, stands among the wisest and most imposing goddesses in Greek mythology. According to legend, she was born from Zeus’s head, fully armored, symbolizing rational warfare and wisdom. She won the city of Athens with the gift of the olive tree, helped the Greeks claim victory in the Trojan War through strategy, and punished the arrogant Arachne. Renowned for her chastity, she remains the most celebrated virgin goddess on Olympus.
02Skill
Celestial Commendation
Cannot be copied. 2 seconds after battle start, Athena appoints the 3 allied hero units with the highest ATK/MAG/HP/dual DEF respectively as Fire/Water/Wind/Earth Eidolon Astral Envoys, permanently granting Final ATK/MAG/HP/dual DEF bonuses equal to 12(30)% (multiplicative with other bonuses). This effect cannot be dispelled or immunized. Every 7 seconds, blesses the 2 farthest allied melee hero units with a random Astral Envoy bonus at 50% value (excluding Water Eidolon) for 10 seconds; this effect cannot be dispelled or immunized. Also creates Astral Wisps that inherit 60(150)% of their stats (cannot be copied or transformed) for 15 seconds. The same target can be blessed at most once every 30(15) seconds.
Hymn of Pallas
At the start of battle, remains in place to command the fight (cannot be targeted by either side and gains 50% increased damage reduction until 100 seconds after entering the field or until all Astral Envoys die). Additionally appoints all allied infantry heroes as one of the Fire/Wind/Earth Astral Envoys, and creates Astral Wisps inheriting 150% of their stats for the entire battle.
03
Scepter of War Sacrament
Scepter of War Sacrament The staff is shaped from celestial wood of Mount Olympus, inlaid at the tip with crystals of wind green, fire red, earth brown, and water blue, carved with astrological runes. Athena once used this staff to orchestrate starlit formations against mighty armies, with the crystals glowing and shifting in tandem with the stars.
Hero reduces skill damage received by 33%
After casting the Ultimate, increases own DEF by 15%, up to a maximum of 60%. This effect cannot be dispelled.
At the start of battle, gains all bonuses from all Astral Envoys. Whenever a corresponding Astral Envoy dies, additionally gains 1 extra stack of bonus, up to 5 stacks.
When the Astral Wisp dissipates, it self-destructs, dealing Physical Skill DMG equal to 200% Dual ATK + 15% of Max HP to all enemies within range (only 10% damage to soldiers).
Each time, additionally blesses the nearest allied ranged hero unit with a random Astral Envoy bonus equal to 50% of all except the Fire Eidolon, and restores 20% of Max HP to all Astral Envoy/blessed allies.
Comments